Star Wars Outlaws
Star Wars Outlawsis one of many game that had a board at San Diego Comic - Con 2023 , andScreen Rantsat down with the game ’s developers to discuss its open - world , character , and gameplay . Speaking with tale managing director Navid Khavari and creative director Julian Gerighty , here ’s everything we learned about the upcoming game .
Star Wars Outlawswas revealedearlier this yr and already has buff excited due to its singular premise . Taking place betweenThe Empire Strikes BackandReturn of the Jedi , Outlawswon’t focus on great battles between the Jedi and Sith , but alternatively on new character Kay Vess and her everyday life as an underground criminal . As a Ubisoft Massive title of respect , player can expect a vast open - earth to research , complete withStar Warscrime syndicates , and even aGTA - like Wanted system . Here ’s what Khavari and Gerighty had to say aboutStar Wars Outlaws .
Related : Star Wars Outlaws ' Kyle Katarn Theory Just Got Debunked [ scoop ]
Exploring An Open-World Ubisoft Star Wars Game
Screen Rant : Let ’s speak about how a Ubisoft Star Wars plot occur about . It ’s something that multitude have speculated and wanted - it ’s felt like a pipe dream for so long . How did it really come about happening now ?
Navid Khavari : Well , I think , you bonk , it really came about very organically , I think on the Lucasfilm game side , they were super excited about the idea of an open - humankind Star Wars game .
Julian Gerighty : It happen because there was a really good conjunction of mindsets between Lucasfilm Games , Ubisoft Massive , and the ex-husband - MD of Massive , David Polfeldt . I think there was this mutual regard for our craftsmanship and the different things that we could bring to the table .
The idea was always to do something that was open - world . remember about the gameplay chance of an open - human race game , we wanted to have driving , we want to have take , we desire to have fisticuffs , we wanted to have sneaking , we wanted to have all of these thing .
Very , very quickly , we fare to the determination that something around the sort of " scoundrel outlaw fantasy " withinStar Warswas where we would be able to lean into all of those gameplay ideas . And when we pitched it , the calendar week before the creation shut out down from the pandemic , we pitched it - in San Francisco , in those beautiful office , with a beautiful scene of the Golden Gate Bridge - we toss it without having really suggested a Star Wars era for it to take [ topographic point in ] .
Screen Rant : The era of the game - set betweenThe Empire Strikes BackandReturn of the Jedi- make so much sense for this type of adventure . How did that come about ?
Julian Gerighty:[Lucasfilm Games ] advise . And we bring it cool . Do we really want to do something [ in the geological era of the original trilogy]?In our hearts , you know , it was happy day , there was sing when I heard this , because it ’s my favorite earned run average and I grew up with it .
Navid Khavari : It ’s a writer ’s dreaming when you take in that ’s their resort area . And I call back what was really exciting for Lucasfilm Games and us is when you realise you get to tell the story about a lineament like Kay Vess , who ’s just hail into the Scheol .
In this epoch , there ’s a huge raging battle going on ; but there ’s so much taradiddle to distinguish about the folks that are n’t affect in it , you know , who are just trying to subsist or adjudicate to pull out off contracts and get through the underworld and conform to unlike syndicate and make out their reputation within that . So the possibilities just really opened up for them .
Screen Rant : How much did you pull in from what ’s in the movies around this sentence and how much did you pull from old games -Shadows of the Empirewas obviously set in the same point - and the comics , too . Did you go late into that , or is the focusing more on raw stories and lore ?
Navid Khavari : Well , our account squad , we did our inquiry . We dove in to everything , whether it ’s comics , books , television shows , films . We really want to respect all of that , we want to verify we respected the legitimacy and the study that drop dead into that . But what ’s been great is that both on the monolithic side and also the Lucasfilm Games side , as we were pushing ourselves to see " what can we fetch to the table and what ’s new that we can rivet on ? "
It really is bet at everything from the linear perspective of the role Kay Vess . Someone who is new to the underworld , someone who does n’t have all those connections and sort of baggage in their story , [ someone ] who is really only trusting of her familiar , Nix . [ We ] take that quality , cast off a bounty on her back , and then air her into the underworld where she gets to interact with and pilot the syndicate .
And what ’s been great about our squad , art , world , quests , everybody is that , yes , this is an open - earth game , but all the locations whether it ’s the metropolis or the Wilds of Toshara , the savannas of Toshara - it ’s all through the lens of character . It ’s all through the electron lens of " what ’s it go to feel like for someone like Kay to step into this station first ? "
Screen Rant : Let ’s peach about the battle droid ND-5 - obviously you will have view the reaction to him when the trailers drop down - multitude have already put him in the role of a romanticistic pastime for the fanbase ! In the central art , you ’ve got ND-5 quite hulking - did you expect people to respond in the way they did ?
Julian Gerighty : Honestly , the reaction ? None of us expected that . But there was a very exculpated good sense of what we need to communicate with that character . This is a BX droid , he ’s come across a lot . He ’s lived through the Clone Wars , he fight in the Clone Wars . It ’s get a lot of baggage .
We gave him a particular posture , walk dash , cause . Then you bestow the pelage , the scratch , and it becomes a fully formed character where even a still communicates a lot about what ’s pop off on with that character . So a lot went into that and a band of back and forth with Lucas , but no . In no fashion did we expect the chemical reaction .
Navid Khavari : Anyone who articulate they wait it is lie in ! For trusted . But yeah you put it passing well , it kind of speaks to when we look at the droid side of thing , we really wanted a droid that is n’t necessarily talking a portion , is n’t necessarily there to translate languages or anything like that .
This is a droid that has date the field and knows the Hades inside out . We talk about the collision of personalities between someone like ND-5 and someone like Kay , who ’s really sweet and new to the underworld , and it just brings up so many story possibility .
Screen Rant : I want to ask about Jaylen who ’s in the lagger . The design of that character is unmistakable . Can you babble out a little mo about that innovation , that fictitious character ? Is it an incarnation for Kyle Katarn ? Is it a brand - new character you create ?
Julian Gerighty : It ’s a blade - new character . It is not Kyle Katarn . It ’s a character that you ’re going to be working with that has their own motivations , but it ’s unsufferable for us to let the cat out of the bag more about them justly now without revealing too much !
Star Wars Outlawsis schedule to release on PC , PlayStation 5 , and Xbox Series X / S sometime in 2024 .